Horses Indie Game Sells 18k Copies Despite Store Removal

Horses Indie Game Sells 18k Copies Despite Store Removal

In a surprising turn of events, the indie horror game Horses has managed to achieve significant commercial success despite facing severe setbacks. Banned from both Steam and the Epic Games Store just weeks before its launch, the game still sold over 18,000 copies according to its publisher, Santa Ragione. This feat highlights the resilience of indie developers and the passionate community that often rallies behind them.

The Impact of Removal from Major Platforms

Being removed from major distribution platforms like Steam and Epic Games typically spells doom for most indie titles. However, Horses has defied the odds. The game garnered attention for its unique blend of horror and surrealism, which resonated with players even amid the controversy. As reported, the sales figures were high enough to cover loans and royalties, showcasing that even without traditional marketing channels, a strong concept can find its audience. For more details on the game's performance, you can read about its sales on IGN.

Video search query: Horses game trailer

Despite the challenges, Horses has sparked discussions about the kind of content that gets banned from these platforms. Players took to social media to express their thoughts, noting that some other titles with less compelling narratives have managed to thrive. This situation raises questions about the criteria used by these platforms when deciding what to promote and what to remove.

Community Support and Engagement

The success of Horses can also be attributed to its dedicated community. Fans have rallied together, sharing their experiences and gameplay on various forums, helping to keep interest alive. The game's unique premise and engaging mechanics have made it a topic of discussion, particularly on platforms like Reddit, where users have pointed out the stark differences in sales performance compared to other titles that released around the same time. You can see some of these discussions on Reddit.

This community engagement has not only helped boost sales but also created a sense of camaraderie among players who appreciate indie games. Many are advocating for more support for developers who take risks with innovative concepts, like those seen in Horses.

Future Prospects for Santa Ragione

While the sales numbers are impressive, they are not sufficient to fund a new project for Santa Ragione. The publisher has expressed that although they have managed to pay back loans and royalties, the financial strain means that developing a follow-up title will be challenging. The success of Horses has proven their capability as developers, but they now face the reality of needing a more substantial financial backing to continue creating compelling games. For more insights on the financial aspects, check out the detailed breakdown on ResetEra.

As the gaming landscape evolves, the success of indie games like Horses emphasizes the need for alternative funding models and support networks for small developers. The industry must recognize the potential of these unique titles and provide the infrastructure necessary for their growth.

Conclusion: A Testament to Indie Resilience

The journey of Horses serves as a testament to the resilience of indie developers. Despite facing significant obstacles, the game not only found its audience but also managed to achieve a level of success that many would consider improbable. As the gaming community continues to evolve, it will be interesting to see how developers navigate the challenges of distribution and funding in an increasingly competitive market. The story of Horses is just the beginning, and its impact will likely resonate for years to come.

Back to blog